Void Trecker Skills & Stats
Jun. 22nd, 2021 10:00 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
STATS
HP: 2715
STR: 94 + 128 (+15) = 222 (237 Limit Break Bonus) or 94 + 94 (+ 15) = 188 (203 Limit Break Bonus)
MP: 233 + 34 + 5 + 1 (+20% Water based attacks) + 20 = 293 (348) or 233 + 45 + 5 + 1 (+20% Water based attacks) + 20 = 304 (365)
DEF: 134 + 6 + 3 + 10 = 153
CRIT: 5% + 14% = 19% or 5% + 10% = 15%
CRIT BONUS: 29 + 23 = 52 or 29 + 12 = 41
Resistance:
Physical - x0.5
Fire - x1.5 + 50% resistance = x0.75
Blizzard/Water - x0 - No damage
Thunder - x0.5 + 50% resistance = x0.25
Dark - x0.5 + 50% resistance = x0.25
Neutral - x0.5
Additional Skills:
Chain Time
Heart Bonus
Magical Strike
Chain Time
Offensive Block
Combo-Block
MP Haste
Waterza
Second Chance
Elemental Curse
Weapon Bonus: Arpeggio, Up To Eleven
Accessory/Armor Bonus
HP: 2715
STR: 94 + 128 (+15) = 222 (237 Limit Break Bonus) or 94 + 94 (+ 15) = 188 (203 Limit Break Bonus)
MP: 233 + 34 + 5 + 1 (+20% Water based attacks) + 20 = 293 (348) or 233 + 45 + 5 + 1 (+20% Water based attacks) + 20 = 304 (365)
DEF: 134 + 6 + 3 + 10 = 153
CRIT: 5% + 14% = 19% or 5% + 10% = 15%
CRIT BONUS: 29 + 23 = 52 or 29 + 12 = 41
Resistance:
Physical - x0.5
Fire - x1.5 + 50% resistance = x0.75
Blizzard/Water - x0 - No damage
Thunder - x0.5 + 50% resistance = x0.25
Dark - x0.5 + 50% resistance = x0.25
Neutral - x0.5
Additional Skills:
Chain Time
Heart Bonus
Magical Strike
Chain Time
Offensive Block
Combo-Block
MP Haste
Waterza
Second Chance
Elemental Curse
Weapon Bonus: Arpeggio, Up To Eleven
Accessory/Armor Bonus
Summoning - Demyx can summon his weapon of choice out of darkness, through water.
Water summoning/manipulation/control - Demyx can create water out of thin air and shape it to his will, as well as move and control it wherever he likes. The bigger the show, he needs his sitar to make it happen, as the music is a focus.
Water dash - Demyx can dash forward leaving geysers in his wake.
Water balls - Demyx can summon balls to throw at people dealing big damage.
Water walls - Demyx can summon a wall of water for defense.
Water finish - He uses a water pillar to bring his target closer, then uses a string of geysers to launch them away from him.
Geysers - Demyx can summon geysers under an enemy to launch them into the air.
Wave Gigs - Limit Break - He can summon an escalating number of geysers 1 until 4, for a total of seven rounds (the last three being four geysers), that ends in a water explosion.
Final Limit Break - Limit Break - Instead of geysers, he's shooting balls of water that explode on impact to the target that get stronger with each strum of his sitar and end in a water explosion.
Cura A regeneration spell that heals health over time, as operated in Days, not typically used when he's an antagonist.
Water summoning/manipulation/control - Demyx can create water out of thin air and shape it to his will, as well as move and control it wherever he likes. The bigger the show, he needs his sitar to make it happen, as the music is a focus.
Water dash - Demyx can dash forward leaving geysers in his wake.
Water balls - Demyx can summon balls to throw at people dealing big damage.
Water walls - Demyx can summon a wall of water for defense.
Water finish - He uses a water pillar to bring his target closer, then uses a string of geysers to launch them away from him.
Geysers - Demyx can summon geysers under an enemy to launch them into the air.
Wave Gigs - Limit Break - He can summon an escalating number of geysers 1 until 4, for a total of seven rounds (the last three being four geysers), that ends in a water explosion.
Final Limit Break - Limit Break - Instead of geysers, he's shooting balls of water that explode on impact to the target that get stronger with each strum of his sitar and end in a water explosion.
Cura A regeneration spell that heals health over time, as operated in Days, not typically used when he's an antagonist.
Demyx is a formidable opponent. No. Really.
While he specializes in magic use and water manipulation, he's particularly strong in the upper body. His sitar is heavy and he wields it like it's nothing.
Demyx likes to be a suprise. He will downplay his skills all day long as long as it gets someone to be surprised if they insist on challenging him.
He doesn't like fighting, inherently. Mostly, he doesn't like working for Xehanort. Apparently he can be motivated when the time is right.
In Voidtrecker he's been having a great time fighting with Reno because the companionship makes it a lot more fun than it would be otherwise.
While he specializes in magic use and water manipulation, he's particularly strong in the upper body. His sitar is heavy and he wields it like it's nothing.
Demyx likes to be a suprise. He will downplay his skills all day long as long as it gets someone to be surprised if they insist on challenging him.
He doesn't like fighting, inherently. Mostly, he doesn't like working for Xehanort. Apparently he can be motivated when the time is right.
In Voidtrecker he's been having a great time fighting with Reno because the companionship makes it a lot more fun than it would be otherwise.
Demyx is somewhat resistant to darkness and dark magic.
He can travel through dark corridors around locations and the train, even though he can no longer get off world.
Doing so does pose a risk to his forming heart but he is willing to risk it at times.
Demyx feels the darkness calling to him, but he's been resisting thus far.
He can travel through dark corridors around locations and the train, even though he can no longer get off world.
Doing so does pose a risk to his forming heart but he is willing to risk it at times.
Demyx feels the darkness calling to him, but he's been resisting thus far.
Demyx is a talented musician with an excellent ear. He picks up music that he hears and converts it to his sitar. He composes his own music and spends a vast amount of time practicing his favourite instrument. He was young when he began and to be as talented as he is, he may be a virtuoso.
He's adept at espionage and infiltration. Scoping out situations was his job and he was a reconnaissance specialist. He downplays these skills and his intelligence to fit in better. It's better if he can blend into the background, something else he excels at.
He's picked up a violin and he's beginning to expand his musical horizons.
He's adept at espionage and infiltration. Scoping out situations was his job and he was a reconnaissance specialist. He downplays these skills and his intelligence to fit in better. It's better if he can blend into the background, something else he excels at.
He's picked up a violin and he's beginning to expand his musical horizons.